Terms of Use

The agreement between you and WORNOX GAMES - FZCO for using Cuberta and this website.

1. Who these terms are with

Cuberta is made and owned by WORNOX GAMES - FZCO (“Wornox”, “we”, “us”), IFZA Properties, DSO-IFZA, Dubai Silicon Oasis, Dubai, United Arab Emirates, trade licence No. 67396.

These terms cover the Cuberta desktop application and the website at cuberta.com, including the builds served from dl.cuberta.com. By installing or using Cuberta, you accept them. If you do not, do not install it.

2. What Cuberta is

Cuberta is a desktop 3D editor for Windows and macOS with a built-in Model Context Protocol server, so that an AI agent of your choosing can build scenes in it while you direct the work. It is distributed free of charge. There is no account, no trial period and no subscription.

3. Your licence to use it

We grant you a worldwide, non-exclusive, royalty-free licence to install and use Cuberta, including inside a company and including on commercial projects. You may install it on as many machines as you actually use.

What the licence does not cover: selling, renting or redistributing the application itself or a modified copy of it; removing or altering its notices; reverse-engineering, decompiling or disassembling it except where the law expressly permits that despite this clause; or using it to break the law.

We keep all rights in the application, its name, its logo and its code. Nothing here transfers them to you.

4. What you make is yours

Scenes, projects, meshes, renders and the GLB or FBX files you export belong to you. We claim no ownership of them and no licence to them, and we do not receive them: the editor writes them to your own disk.

You are responsible for what you build and for what you bring in — references, photographs, imported models and anything an agent produces on your instruction — including that you have the rights you need for it.

5. Bundled and imported assets

The starter pack shipped with the application is CC0 content from Kenney, Poly Haven and ambientCG. Third-party components in the application and their licences are listed in the notices that accompany it.

Anything the editor downloads at your request — models, materials, panoramas from online catalogues — arrives under the licence of its own source. The application records each import together with that licence and the page it came from, in the project's licence registry. Honouring those licences in your released work is your responsibility, not ours.

6. The agent you connect

You bring your own MCP client and your own access to whatever model drives it. That relationship, its terms and its costs are between you and that provider. Cuberta neither routes nor pays for it.

An agent acts on your machine at your direction, and it can create, change and delete objects in the scene you have open. Treat it as you would any tool with write access to your work: keep saved copies of anything you cannot lose. The editor's undo history and timeline are there to take a step back, but they are not a backup.

7. Downloads and unsigned builds

Take builds only from cuberta.com and dl.cuberta.com. We cannot vouch for a copy of Cuberta obtained anywhere else.

Current builds are not yet code-signed, so Windows and macOS will ask you to confirm the first launch. The SHA-256 sums of every published build are on the download page; verifying them is the surest way to know that what you have is what we published.

8. Changes to the product

We may update Cuberta, change or remove features, and publish new versions. We may also stop distributing it. Because it runs on your computer and needs no service of ours to work, a version you already installed keeps working regardless.

9. No warranty

Cuberta is provided “as is” and “as available”, without warranties of any kind, whether express or implied, including any implied warranty of merchantability, fitness for a particular purpose, or non-infringement. We do not warrant that it will be free of defects, that it will suit your pipeline, or that a generated scene will meet a given requirement.

Some jurisdictions do not allow the exclusion of certain warranties; in those places this section applies only so far as the law permits, and your mandatory rights as a consumer are unaffected.

10. Limitation of liability

To the fullest extent permitted by law, we are not liable for indirect, incidental, special, consequential or punitive damages, nor for lost profits, lost production time, or lost or corrupted data, arising out of or in connection with your use of Cuberta — even if we were told such damage was possible.

Nothing here limits liability for death or personal injury caused by negligence, for fraud, or for anything else that the law does not allow to be limited.

11. Governing law

These terms are governed by the laws of the United Arab Emirates, without regard to conflict-of-law principles. The courts of Dubai, UAE have exclusive jurisdiction over any dispute arising out of or in connection with them, except that we may seek injunctive relief elsewhere. If you are a consumer and mandatory local law gives you additional rights, those rights are unaffected.

12. Changes to these terms

We may revise these terms. The revised text will appear on this page with a new date, and it applies from the day it is posted. If a change matters, we will say so on the page.

13. Contact

WORNOX GAMES - FZCO, IFZA Properties, DSO-IFZA, Dubai Silicon Oasis, Dubai, United Arab Emirates.

[email protected] · +971 52 497 6994